After a brutal reaction from reviewers and players alike—”Misery! Misery! Curse Daedalic. Curse it and crush it! We hates it! We hates it forever!” one Steam user wrote in an appropriately in-character review—Daedalic Entertainment has apologized for the sorry state of The Lord of the Rings: Gollum and says it will continue working on the game to ensure that it meets “its fullest potential.”
The highly negative reaction to Gollum caught me a little bit by surprise. I played a pre-release build of the game a few months before it came out, and found that it was actually better than I’d expected. (Acknowledging, for the record, that my expectations were pretty low.) It seemed pretty enough and potentially clever, the sort of thing that might rate a mid-60s (or maybe even …